When I met him at a chiptune
show in NYC earlier this year, Andy Kelley aka superjoe changed my perception
of him as a person. For one thing, he’s shorter than I had imagined. Judging
from photos of his angular head (think Conan O’Brien) I assumed he would be
towering, but he turned out to be about 6’ by my estimation. At the show he
also clarified his love of electronic music, favoring it over the acoustic tunes
that came before. I asked Andy a few questions about his pet project
SolidComposer, his experience in compos, and an Internet band he’s in called
The Burning Awesome.
Andy commented on his earliest
exposure to music, which happened to be of the acoustic variety. He said that, “My
mom would always listen to country music while I played Legos. I hate country music. I didn't start
liking music until much later.” His leaning away from non-synthetic sounds continued
to the present day: On more than one occasion, he completely dismissed acoustic
versions of electronic compositions. He affirmed this line of thought as my
question brought it up, and he used OverClocked ReMix as an example. “I'm a
sucker for synthesizers, what can I say? I'm disappointed that the OCR judges
think there is too much electronic music, because I love it.”
This is also reflected in Andy’s
approach to music production. Speaking of his common workflow methods, he said that
“I usually start with some effect, trick, or sub-genre I want to try out, see
how it goes, and then work from there. It's not a particularly effective method.
I'd like to know a better way; maybe I should be planning on paper or
something.” He uses FL Studio and works with two staples of that workstation: Sytrus
and 3xOsc. Andy also incorporates the Vengence
Essential Clubsounds sample packs as well as SampleFusion. He owns a guitar and occasionally uses a microphone. At
one point he had a piano keyboard, but that fell away as he felt he had
inadequate skill in that area.
With his gear in place, Andy
made a number of entries for composition competitions. He first discovered
compos via the OCReMix forums and found them compelling. “It's fun to get
instant feedback. Also the Doubles’ Dash ones force you to quickly cooperate with
someone you don't know, who you can only communicate through the Internet. It's
super fun.” His interest in the mechanics of running a compo led him to develop
a competitions arena at SolidComposer. He noted that, through ThaSauce’s
existing format of using IRC to synchronize listening parties, “One Hour Compos
don't scale to more than eight people; it gets unruly to manage. I saw a place
where my l33t skillz could help make the competitions a better experience.”
SolidComposer embeds a chat room
into the compo rounds themselves, and the listening parties are automated. Although
he was mostly pleased in how the concept of his website worked out, he admitted
that “Ironically ThaSauce currently scales better than SolidComposer after you
pass the twenty-five entrant mark.” Over two years after its launch, Andy's site isn’t
so much on the back burner as it’s almost off of the stove. He was visibly
stunned when he realized how long SolidComposer has been running, and jokingly
lamented that he should resume housekeeping on it.
Initially, the site's workbench
system had been created as a way for him and his colleagues to work together as
an Internet trio. Andy explained the pitfalls of making music as The Burning
Awesome: “We ran into all kinds of problems with stepping on each other’s toes,
trying to make sure we all had the same samples, trying to communicate
effectively. I ended up creating a website to help our project along, and it
worked great. I improved it a lot, generalized it, and made it into
SolidComposer's workbench.” The Burning Awesome eventually put out a debut album, albeit one largely consisting of the same chord progression.
Despite the intentions of the
workbench, the majority of activity on SolidComposer is through its compos. Andy
reflected on this, and on the concept of collaboration: “I thought the site
would help draw people into what I thought was a brilliant idea for working on projects.
The benefit of working with other people is that when you run into composer's
block, you have someone there to take the song in a totally different direction
and give you all sorts of new ideas. The bad thing about working together is
that you often disagree with what the other people do, or they don't understand
that they shouldn't put seven Soundgoodizers on the master channel with the
bass turned all the way up.”
Andy summarized his thoughts
about competitions and group-composing by saying, “Yes, I think compo
experience helped me quite a bit. Also vice versa: working on The Burning
Awesome album together helped out in compos.” Andy’s attention has shifted away
from the online arena as he moved to NYC and pursued his career at Indaba
Music. To quote his response at the end of my questions: “Sorry, I’m a bit busy
atm.”
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